Andrew Sullivan
Andrew Sullivan
Senior ui/ux designer and game artist at .Erth
Raleigh, United States

Summary

my updated portfolio is: www.andrewasullivan.com

I am a lead Game artist and UI/UX Designer at DotEarth. I play many roles including. art direction for the team, concept art, 2D/3D, texturing, animations, particle effects, UI/UX, motion graphics, and sound design.. I enjoy learning everything I can about the game and UI/UX industry and building creative projects.

Resume PDF

View

Skills

Art DirectionConcept ArtIllustrationMotion GraphicsUser Interface Design3D ModelingParticle EffectsTexturingGame DesignGame DevelopmentUI DesignLevel DesignSound DesignPBR TexturinganimationHTML/CSSui artist

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Unity
Unity
Premiere
Premiere
Visual Studio
Visual Studio
Adobe Lightroom
Adobe Lightroom
Animate
Animate
Substance 3D Sampler
Substance 3D Sampler
Substance B2M
Substance B2M
coherent ui
coherent ui
fmod
fmod
Adobe XD
Adobe XD
texture packer
texture packer
gitkraken
gitkraken
sketch
sketch
html/css/bootstrap
html/css/bootstrap
World Creator
World Creator
Source Control
Source Control
World Machine
World Machine

Productions

    • Video Game
      4k -3d digital poker table -Carnival Cruise ships
    • Year
      2018
    • Role
      Lead Game Artist and UI/UX Designer
    • Company
      52 Gaming

Experience

  • Lead Game Artist and UI/UX Designer at Win Tech
    Charlotte, United States of America
    March 2019 - Present

    I am the Lead artist and UI/UX Designer. I overlook the art direction for the team, Also, 3D art, concept art, UI/UX Design, Level Design, Lighting, animations,vfx,sound design.

  • Lead UI/UX Designer at Currently Unannounced Project
    Charlotte, United States of America
    November 2018 - Present

    I am the lead UI/UX Designer for a Blockchain/cryptocurrency Mobile application. I am responsible for the user flow, design, animations, QA, Prototyping and more.

  • Lead UI/UX Designer at Soar
    Charlotte, United States of America
    October 2018 - January 2019

    I was the lead UI/UX Designer for a medical/military training Mobile application. I was responsible for the user flow, design, Prototyping and more.

  • Lead Game Artist and UI/UX Designer at 52 Gaming Studios
    Charlotte, United States of America
    November 2016 - August 2018

    I am a lead artist an UI/UX Designer at 52 gaming studios. I play many roles including. art direction, concept art, 2D/3D, texturing, animations, particle effects, UI/UX, html/css, wireframing, motion graphics, and sound design

  • Teacher at Youth Digital
    Chapel Hill, United States of America
    March 2015 - August 2015

    Taught teens the fundamentals for building video games and how to use the provided software.

  • Graphic Artist at Bull City Skate Supply
    Durham, United States of America
    April 2014 - August 2014

    Created art for the skate decks, products, + graphic design for the website