This was a very fun and very challenging portfolio project took me many months to finish! With this project I wanted to showcase my 3D modeling ,lighting, level design, UI/UX Design, VFX, and more. side note there was an issue with static lighting but did what i could. I called the project "unearthed" basically because its a space game about mercenaries fighting over mined resources throughout the galaxy with a cyber punk vibe.
Music by: Daniel Deluxe-star eater, Starfounder - Kiss Me Like a Human.
I learned the post process effect though unrealCG on youtube and was able to implement real time volumetric clouds with a ue4 plug in I found online (find link soon) anyway if you enjoyed the hard work I put into this project give a like, comment, feedback, job lol. I would like to hear thoughts from all the talented people on artstation.. more soon.
Full video of the project and menu screens
main menu -unearthed.
customize menu screen to choose and change personal set up. for full game there would be additional options.